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2D Platformer

Fool's Gold

Project specifications
  • 2D Platformer

  • 12 weeks half-speed = Around 240 hours

  • Game Engine = Unity & TGE

  • Reference Game = Hollow Knight


​Responsibilities & contributions
  • Setting up Unity Pipeline

  • Technical Design

  • Creating Rule Tile system

  • Cordinating level creation with Programmers

  • Lighting & Layer System

  • Particles

  • Project Coordinator

Team

Graphics

  • Frida Backman

  • Nelly Lindbom

  • Lukas Frej

Programming

  • Omar Abdallah

  • Jonathan Andersson

  • Nils Hansson

  • Simon Nilsson

  • Dino Zvonar

Animation

  • Sofie Nilsson

  • Mischa Fridman

Level Design

  • Anton Weibull

  • Urban Gustavsson

  • Jeff Persson

  • LinkedIn

Malmö, Sweden

(+46)708797749

JEFF

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