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2D Platformer
Fool's Gold
Project specifications
2D Platformer
12 weeks half-speed = Around 240 hours
Game Engine = Unity & TGE
Reference Game = Hollow Knight
​Responsibilities & contributions
Setting up Unity Pipeline
Technical Design
Creating Rule Tile system
Cordinating level creation with Programmers
Lighting & Layer System
Particles
Project Coordinator
Team
Graphics
Frida Backman
Nelly Lindbom
Lukas Frej
Programming
Omar Abdallah
Jonathan Andersson
Nils Hansson
Simon Nilsson
Dino Zvonar
Animation
Sofie Nilsson
Mischa Fridman
Level Design
Anton Weibull
Urban Gustavsson
Jeff Persson

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